Compiling OpenMotif under Fedora Core 6.

I recently had to get the propritetary Gambit meshing program working under Fedora Core 6 – which was entertaining as I’d never used Fedora before. Using Fedora is umm, well interesting if you though that synaptic was a slow package manger think again! Anyway after your licensing stuff is sorted out you need to build openmotif as this is no longer shipped by Fedora Core.

1. Fedora Core 6 does not ship openmotif for license issues so you have to compile it from source.

2. You can obtain the openmotif software from a website:

3. To compile it you need to install various x11 development files, yacc and also set the LANG environment variable to C before it will actually compile. Don’t forget to install: xorg-x11-xbitmaps

openmotif follows the usual configure, make and make install routine.


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